Natural User Interface

The aim of this project was creating an immersive virtual experience with natural user interaction using a head-mounted display and body motion tracking. To provide an interesting virtual environment, we developed a gesture based 3D game that adopts superhero poses to control supernatural player abilities.

The project was done with two fellow students named Nico and David as part of a lecture about scientific work in the computer science master at the University of Applied Sciences Ravensburg-Weingarten.



Developers: David Biskupek, Nico Mutter, Thomas Würstle
Mentor: Klemens Ehret
Year: 2014

C# Unity Oculus Rift Microsoft Kinect Blender